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Moving / Dragging Windows Abnormally Slow since a Few Months Ago
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by Guest on 2022/08/28 11:25:45 AM    
Still not fixed
by Guest on 2023/01/15 10:41:24 PM    
just downloaded on (like others) a high end windows pc, had no issues on my laptop with current version, but 1000 hz logitech mouse seems to be causing issue, does reduce when changing to 125 hz, but i'd really rather not change my whole sensitivity and mouse settings just for this lol, hope yall have some luck with a fix, i can live with it though :)
by Guest on 2023/02/12 06:54:01 PM    
This appears to be fixed in 3.16.
by Guest on 2023/04/24 01:48:29 PM    
It's still the same in my end with version 3.16
by notaLamer on 2023/04/30 01:20:18 PM    
does reduce when changing to 125 hz, but i'd really rather not change my whole sensitivity and mouse settings just for this lol
Like I said above higher polling rate becomes more taxing for all applications in the system. The only issue here is how noticable it is with Tixati. - but this is due to Tixati's core architecture and it will be very hard to change, probably the migration to GTK3 will allow further changes. - If you want to save power, don't go above 500. The sweetspot is at 250.
by Guest on 2023/07/30 05:39:29 PM    
The fun fact: This issue only affects the main window, the CPU Diagnostics window works well with a 1000 polling rate lol.
by Guest on 2023/10/24 05:07:33 AM    
Home Server:
Machine specs 3950x 32 core processor, 32gig of memory, RTX 2060.  Lag present.

Gaming Machine:
14900k, 64 gig of memory, RTX 3090.  No Lag Present.


Both machines have Logitech G902 Wireless Mice.  1000 polling rate.  Both running Tixati 3.19.
by shag00 on 2023/11/06 01:11:08 PM    
I will go out here on a limb and say go back to Tixati 2.89 https://www.fosshub.com/Tixati-old.html .  Every Tixati release after this has degraded in 2 important areas, Disk I/O  and IP filtering. The high polling rate on top of the disk I/O bottleneck is likely why you notice it at higher polling speeds. You can see there are numerous posts about these 2 issues which have never been addressed by the developer for whatever reason.
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